Current answer

Progression connects quest lines, holomem recruitment, party setup and the holomem Board. Official sources name invitation tickets, Leaders, special outfits, four Skill Node types and Connect Node cards, but do not publish values or an optimal build path.

Verified facts

Progression loopPlay rhythm games and minigames to advance quests
Recruiting holomemComplete Holomem Quests or use invitation tickets
Holomem BoardUnlock four Skill Node types and place cards in Connect Nodes
Score boostsLeaders and special outfits can raise scores

From quests to a working party

The official System page starts with quest lines: rhythm games and minigames feed quest completion. Holomem Quests unlock members as Leaders, while invitation tickets can bring eligible members into the park. The same page warns that certain holomem cannot be invited, so the public roster must not be treated as a universal immediate-unlock list.

  • A completed holomem Quest unlocks that talent as a Leader.
  • Invitation tickets are a named recruitment item, but acquisition rates are not published.
  • Special outfits are described as a score boost without public values.

How the holomem Board is described

The official page presents the holomem Board as a further training layer. It confirms four types of Skill Nodes and says cards placed in Connect Nodes can increase skill effects; effect ranges differ by member. It does not expose node names, card inventories, costs or formulas.

  • Choose a growth path while unlocking Skill Nodes.
  • Connect Node card placement changes skill effects.
  • Member-specific effect ranges rule out generic launch-day builds.

Verified resource terms, not an item database

Public sources name invitation tickets, special outfits, cards and generic resources gathered from Lives and minigames. They do not provide a stable item catalog, currencies, drop locations, rarity tables or exchange rates, so those fields remain deliberately unindexed.

Sources